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Gmod client side mods
Gmod client side mods







  • Adaptors for chado-DBI and/or chado-XML?.
  • GFF? GTF? BED? GAME? BSML? TIGR add BSML adaptors to BioPerl?
  • Sequence feature apps should read/write GenBank & EMBL formats (BioPerl and BioJava handle this).
  • gmod client side mods

  • Support a few standard external reps of data:.
  • Schema change coordination manners: notify gmod-schema list of all proposed changes.
  • Minor releases / tagged versions as needed by development groups, no guarantee of installable tarball.
  • Major (or "public") release is a coordinated release of all apps, with testing.
  • Need to track which app versions work with which schema versions.
  • Apps are encouraged to be backward compatible with older versions of schema.
  • gmod client side mods

  • Schema changes need extensive coordination, versioning and testing across all affected apps.
  • Different apps should share portions of schema wherever that makes sense.
  • Use namespaces (using PostgreSQL "create schema" or table prefixes?) corresponding to Chado modules.
  • Establish clear naming conventions for Chado extension to avoid intermodule conflicts:.
  • Support chado schema for genome features.
  • What if multiple DB instances running on same site?.
  • name=human readable, possibly ambiguous string.
  • db=short symbolic name of datasource (MOD), used to look up conf file.
  • lib/ - appname or shared library, Perl plugins, jar files.
  • data/ - inputs and outputs operator writable - appname.
  • db.conf - one for each datasource at the installation server, port, DB, login, password, banner/site-specific page config info optionally source one of these after nf according to "db" URL param (Perl: use CPAN INI parser to load).
  • nf always source this first global site params.
  • conf/ - all configuration files (attr/value format).
  • sbin/ - system binaries that may do dangerous things.
  • Prefix all executables with 2-3 letter app prefix
  • $GMOD_HOME= /usr/local/gmod/ (default - set before installing).
  • gmod client side mods

    Fly and worm will analyze server logs to determine largest market segments.

    gmod client side mods

    Minimum: 20GB disk, 512 MB ram, 1.8 GHz Pentium or equiv. Recommendations based on current MODs to be determined. TomCat 4.1 (auxiliary Web server to support server-side Java/JSP).Allen, Ken to investigate effort required to port their apps to ModPerl 2.0 or CGI.With Modperl 1.3, temporarily need to migrate to Modperl 2.0 (currently broken) or CGI soon.Windows: optional as cost/benefit less favorable. The following environment variables should be set:Īny of Linux/BSD, Solaris, OSX.









    Gmod client side mods